Godot Engine – 2025 Showreel
By Godot Engine ·
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Best free Game Engines compared: Godot Engine, Unity, Unreal Engine, Defold and 4 more, with free-plan limits, platforms and prices from official pages checked October 24, 2026.
•4 min read•3D & CAD
| Tool | Price | Platforms | Best for | Tested |
|---|---|---|---|---|
| Godot Engine | Free (Free and open source; the license page says you are free to use the engine for any purpose) | Windows, macOS, Linux | First engine for 2D and small 3D | Docs only |
| Unity | Free (Personal is free for revenue and funding up to $200,000); paid from $210 per seat/month, Pro ($2,310 per seat per year if paid upfront) | Windows, macOS, Linux | Mobile and cross-platform commercial games | Docs only |
| Unreal Engine | Free (Free to download and use; 5% royalty on lifetime gross revenue above $1 million per product) | Desktop | High-end 3D visuals | Docs only |
| Defold | Free (Completely free to use; no subscriptions, royalties or licensing fees for the main product, per the license page. You may not sell the engine or editor, original or modified.) | Windows, macOS, Linux | Lightweight 2D and mobile games | Docs only |
| Bevy | Free (100% free, per bevy.org ('Free and Open Source Forever')) | Windows, macOS, Linux | Rust developers | Docs only |
| LÖVE | Free (Costs nothing, per the homepage) | Windows, macOS, Linux | Small 2D games and jams | Docs only |
| Open 3D Engine (O3DE) | Free (Free and open source) | Windows, Linux | Open-licensed 3D projects | Docs only |
| Stride | Free (Free and open source) | Desktop | C# developers wanting 3D | Docs only |
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Images from the linked documentation. Versions and features may differ from current plans.
By Godot Engine ·
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The question with a free game engine is not whether it is free, but what happens to that price when your game earns money. Godot, Bevy, LOVE, O3DE and Stride are open source under MIT, Apache or zlib-style licenses, with no royalties and no revenue conditions. Defold is free to use with no royalties, though its license bars you from selling the engine or editor. Unity Personal is free while revenue and funding stay under $200,000, with Pro at $210 a month beyond that. Unreal Engine is free to download and charges a 5% royalty on lifetime gross revenue above $1 million per product, under Epic's license terms. Beyond licensing, the engines differ by approach. Godot and Unity are editors with scene tools; Unreal is the heavy choice for high-end 3D; Bevy is code-first in Rust; LOVE is a small Lua framework for 2D; Defold targets lightweight 2D and mobile; O3DE and Stride are open 3D engines with smaller communities. Pick by the language you want to write and the kind of game you want to ship. Moving a project between engines means starting over, so decide before your first month of work, not after.
MIT-licensed engine, free for any purpose with no royalties. A general-purpose editor for 2D and 3D games; its 3D tooling trails Unreal's.
Price: Free (Free and open source; the license page says you are free to use the engine for any purpose) (Godot Engine pricing, checked 2026-10-22).
Platforms and license: Windows, macOS, Linux. MIT (open source).
Best for: First engine for 2D and small 3D.
Personal plan is free while revenue and funding are under $200,000; Pro is $210 a month. Not open source, so terms can change.
Price: Free (Personal is free for revenue and funding up to $200,000); paid from $210 per seat/month, Pro ($2,310 per seat per year if paid upfront) (Unity pricing, checked 2026-10-23).
Platforms and license: Windows, macOS, Linux. Proprietary.
Best for: Mobile and cross-platform commercial games.
Compare: Unity alternatives
Free to download; 5% royalty on lifetime gross revenue above $1 million per product, under Epic's license terms. Heavy hardware needs.
Price: Free (Free to download and use; 5% royalty on lifetime gross revenue above $1 million per product) (Unreal Engine pricing, checked 2026-10-24).
Platforms and license: Desktop. Epic EULA (source-available).
Best for: High-end 3D visuals.
Free with no royalties, per its license page, but not open source and you cannot sell the engine or editor.
Price: Free (Completely free to use; no subscriptions, royalties or licensing fees for the main product, per the license page. You may not sell the engine or editor, original or modified.) (Defold pricing, checked 2026-10-22).
Platforms and license: Windows, macOS, Linux. The Defold License 1.0.
Best for: Lightweight 2D and mobile games.
MIT or Apache-2.0 code-first engine in Rust, free forever per bevy.org. No visual editor, so it suits programmers.
Price: Free (100% free, per bevy.org ('Free and Open Source Forever')) (Bevy pricing, checked 2026-10-22).
Platforms and license: Windows, macOS, Linux. MIT or Apache-2.0 (open source).
Project activity: 49.3k GitHub stars · latest release v0.20.0 (Oct 8, 2026) · last commit Oct 27, 2026
Best for: Rust developers.
zlib/libpng licensed Lua framework that costs nothing. A small 2D framework, not an editor, so you write everything in code.
Price: Free (Costs nothing, per the homepage) (LÖVE pricing, checked 2026-10-23).
Platforms and license: Windows, macOS, Linux. zlib/libpng (open source).
Project activity: 8.9k GitHub stars · latest release 11.5 (Dec 3, 2023) · last commit Oct 26, 2026
Best for: Small 2D games and jams.
Apache-2.0 (or MIT at your option) 3D engine from the Open 3D Foundation, with Windows and Linux builds. Smaller community than Unity or Unreal.
Price: Free (Free and open source) (Open 3D Engine (O3DE) pricing, checked 2026-10-24).
Platforms and license: Windows, Linux. Apache-2.0 or MIT (your choice) (open source).
Project activity: 9.8k GitHub stars · latest release 2605.0 (May 27, 2026) · last commit Oct 27, 2026
Best for: Open-licensed 3D projects.
Worth knowing: LICENSE.txt: Apache 2.0 by default, MIT at your option. README build steps cover Windows and Linux.
MIT-licensed C# engine with a visual Game Studio editor, aimed at realistic rendering and VR. A small ecosystem.
Price: Free (Free and open source) (Stride pricing, checked 2026-10-24).
Platforms and license: Desktop. MIT (open source).
Project activity: 7.9k GitHub stars · latest release releases/4.4.1 (Oct 17, 2026) · last commit Oct 26, 2026
Best for: C# developers wanting 3D.
Worth knowing: C# engine with a visual Game Studio editor, focused on realistic rendering and VR per the README.
Docs-only for Godot Engine, Unity, Unreal Engine, Defold, Bevy, LÖVE, Open 3D Engine (O3DE), Stride: we did not install or run them, so feature claims come from vendor pages. Vendor prices and free limits change; confirm on the linked pricing page before you commit.
Kevin Fan is a SaaS founder. He runs Free Instead Of, which tracks free and open-source alternatives to paid software and checks each price and free-plan limit against the vendor's own pages.
Based on official pricing, license and product pages checked between 2026-10-22 and 2026-10-24: Godot Engine, Unity, Unreal Engine, Defold, Bevy, LÖVE, Open 3D Engine (O3DE), Stride. Prices, free limits and licenses are the figures shown on those pages on those dates. No tool on this page was installed or run. No accounts were created.